Too Many Choices? You're not alone!
by Alan Zisman (c)
1998.
First
published in Canadian Computer Wholesaler, December 1998
Sigh. Life used to be so simple.
Just a couple of years ago, motherboards, for example,
were a one size
fits all sort of thing. Intel?s Socket 7 design could
accommodate,
that company?s Pentium processors, their MMX successor, and clones from
AMD, Cyrix, and others. PCI slots for high-end controllers, and ISA
slots
for everything else.
Sound cards were either made by Creative Labs, or
tried to be as compatible
as possible with that company?s Sound Blaster standard.
As a result, with a little mix and match, it was easy
to make a PC.
Slap a brand name on the front, and go into business. More mixing and
matching,
and you?d have an entire product line.
I guess it was just too easy.
Let?s start with CPUs.
Intel migrated its product line over to a new,
incompatible design?Slot
1. Pentium IIs and low-end Celerons from the company used motherboards
with that design, while the competition?s products continued to work
with
Socket 7 designs. But even that was too simple. AMD has announced that
its next generation, K7 CPUs will, like Pentium IIs, be designed on a
cartridge,
and will fit in a slot that will be ?mechanically identical? to Slot 1.
Nice weasel words. Mechanically identical means the
slot will look just
like Intel?s version. But AMD?s socket isn?t electronically
compatible?
so AMD CPUs will fit in Intel sockets and vice versa?they just won?t
work.
This is bound to confuse users, and requires motherboard manufacturers
to design and stock yet another line of incompatible motherboards.
Not to be left out, Intel has switched strategies for
their low-cost
Celeron line yet again. Initially, Celeron CPUs were compatible with
Pentium
II-style Slot 1 designs, an Intel strategy to wean the market from the
older Socket 7 designs favored by the cloners. Recently, however,
Intel announced a new line of socketed Celeron models, a design change
made possible by the integration of the L2 cache in latest generation
of
Celerons. But while the 370 pin socket resembles the classic Socket 7
design,
it also won?t be compatible.
Initially, Intel will continue to sell the single-edge
processor Slot
1 Celerons alongside the PPGA (plastic pin grid array) socketed model,
but it will be phasing out sales of the Slot 1 model, forcing
motherboard
manufacturers to support yet another product line, and making it more
difficult
for consumers to upgrade a Celeron to a higher-end P-II.
Processor and motherboard designs aren?t the only
place where standards
are fragmenting.
Do you want a PCI or AGP graphics card? AGP1 or AGP2?
Just as flat panel
display prices are approaching the point where they might become an
option,
we start to get analog models that will work with a standard video
adapter,
and not one, but two competing standards for digital connections,
improving
clarity by eliminating the digital to analog to digital conversions
otherwise
required?but at the cost of only working with a limited range of video
adapters.
If all this didn?t make video confusing enough,
end-users, vendors,
and manufacturers have to try and make their way through a maze of
competing
and incompatible 3D models. Primarily of interest to game players,
this,
at least, holds out the possibility of becoming less of an issue, as
more
and more games are designed with Microsoft?s Direct 3D in mind. By
writing
for Direct 3D (a part of the Direct X group of programming
environments),
developers do not have to write code for 3D adapters they wish to
support?as
long as the adapter has a Direct 3D driver, any Direct 3D game or
program
will be playable.
Similarly, as game developers finally abandon DOS,
old-style Sound Blaster
compatibility has become less and less important.
As a result, the new generation of audio adapters have
finally been
able to move away from the old ISA bus. New products are all using the
PCI bus, resulting in fewer hardware configuration nightmares. At the
same
time, we again are seeing several competing wannabe
standards?particularly
with Creative Labs Sound Blaster Live models opposing a variety of
products
featuring Aureal?s A3D chipsets. Aureal?s recent A3D 2.0 specification
and Vortex 2 sound processor up the ante for their product line, while
Creative is offering its new EAX drivers for all its PCI models.
As with the 3D video-wars, much of this conflict will
be invisible to
the end-user, as long as they stick to running Direct X games. But you
can bet that the manufacturers will be heavily promoting their
competing
products. And many game developers will still be stuck in the middle,
producing
products that only run on some, but not all hardware.
Then again, if the USB products finally take off, we
may see USB speakers
making sound cards of any sort obsolete?at least for much of the mass
market.
The hard core gamers will, I predict, prefer the 4 or 5 speaker 3D
sound
that they can only get with one of this new generation of PCI sound
cards.
Of course, USB products have not yet fulfilled their
promise?at least
in part because they too often simply aren?t working as promised.
Connect
up to 127 devices? Not a chance. Hot swap peripherals? Maybe. A couple
of devices, chained together may work. But then again, they may
not.
Expect better success with Windows 98 than with Win95B with USB
extensions,
but even with Windows 98, problems reportedly continue.
Even the operating system market is fragmenting,
between Windows 95
(still), Windows 98, and NT Workstation growing in popularity among
corporate
and even educational customers. And don?t forget Linux. Somebody is
going
to find a profitable niche market offering pre-installed Linux
systems?and
this market may grow rapidly. And of course, each of these operating
systems
supports a different set of hardware standards.
Ironically, the Mac, which would appear to be the most
different of
them all has increasingly supported majority PC standards?adopting the
PCI bus, IDE drives, and with the iMac, USB.
Eventually, we may see some stability once again, as
sound and 3D video
and other standards emerge victorious.
Then again, this fragmentation may continue for quite
a while, as unique
markets continue to solidify for low-end PCs, mid-range home machines,
and business offerings. It?s certainly been Intel?s intentions to offer
completely different CPU and motherboard models for each of these
ranges
of products.
Manufacturers, distributors, vendors, and customers
(to say nothing
of tech support staff) may find themselves waxing nostalgic for the
mid-1990s,
when it would seem like one size of hardware and software (with faster
or slower CPUs) fit all.