Business-like, isn't he?


 

 

    Operation Neptune in a school setting-- page 9

    by  Alan Zisman (c) 2004

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    Search Grid
    Search Grid: The grid is ten rows across and ten rows up. 10 * 10 = 100 squares. Five rows (50 squares) are coloured orange. 50/100 = 0.50

    Side Ballast
    Side Ballast: Convert the percentage (in this example 75%) to a decimal (0.75) and multiply it by the total ballast (100 pounds). 0.75 * 100 = 75

    Speed Graph
    Speed Graph: This assumes students understand how to calculate averages. Use the calculator to add up the values of each bar on the graph. In the example: 25 + 25 + 15 + 25 + 20 + 25 = 135. Divide by the number of entries (6) to get the average. 135 / 6 = 22.5

    Ending the game... when students get to the very end of the game, it may not be apparent how to finish the game. Here's what some dedicated students told me:

    "At the end of the level there's a box with an 'X' on it. While it's open you have to shoot it with the ink pellets and then get to the surface as quickly as you can, before you die!

    If you die you have to destroy the box again. (Don't get hit by the mutated puffer fish!)"

    -- Thanks to Alfred, Justin, Trevor (with help from Brendan!)

    All screen captures from Operation Neptune are copyright by The Learning Company. This tutorial is (c) 2004 by Alan Zisman. I would appreciate hearing from you, especially if you find this helpful in using Operation Neptune in a school setting, or if you have any comments, questions, or criticisms of this tutorial. Feel free to email me at alan at zisman dot ca. (It's a sad state of affairs that I have to spell out my email address in order to confuse spam-harvesters!)

    -- AZ


     






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Alan Zisman is a Vancouver educator, writer, and computer specialist. He can be reached at E-mail Alan