Operation
Neptune in a school setting-- page 9
by Alan Zisman (c) 2004
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Search Grid: The
grid is ten rows
across and ten rows up. 10 * 10 = 100 squares. Five rows (50 squares)
are
coloured orange. 50/100 = 0.50
![Side Ballast](image66H.JPG)
Side Ballast: Convert
the percentage
(in this example 75%) to a decimal (0.75) and multiply it by the total
ballast (100 pounds). 0.75 * 100 = 75
![Speed Graph](image7EB.JPG)
Speed Graph: This
assumes students
understand how to calculate averages. Use the calculator to add up the
values of each bar on the graph. In the example: 25 + 25 + 15 + 25 + 20
+ 25 = 135. Divide by the number of entries (6) to get the average. 135
/ 6 = 22.5
Ending the game...
when students get to the very end of the game, it may not be apparent
how to finish the game. Here's what some dedicated students told me:
"At
the end of the level there's a box with an 'X' on it. While it's open
you have to shoot it with the ink pellets and then get to the surface
as quickly as you can, before you die!
If you die you have to destroy the box again. (Don't get hit by the mutated puffer fish!)"
-- Thanks to Alfred, Justin, Trevor (with help from Brendan!)
All screen captures
from Operation Neptune
are copyright by The Learning Company. This tutorial is (c) 2004 by
Alan
Zisman. I would appreciate hearing from you, especially if you find
this
helpful in using Operation Neptune in a school setting, or if you have
any comments, questions, or criticisms of this tutorial. Feel free to
email
me at alan at zisman dot ca. (It's a sad state
of
affairs that I have to spell out my email address in order to confuse
spam-harvesters!)
-- AZ